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    <title>Go on 👨🏼‍🌾</title>
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      <title>分析 Go 垃圾回收机制在游戏服务器中的真实影响</title>
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      <pubDate>Thu, 23 Jul 2026 00:00:00 +0000</pubDate>
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&lt;p&gt;本文源自实际项目实践。服务端基于 Go 1.21、监控基于 Prometheus &lt;code&gt;client_golang v1.9.0&lt;/code&gt;，讨论重负载游戏服务器的 GC 停顿、Mark Assist、监控口径与优化，并与 .NET 10 做横向比较。&lt;/p&gt;</description>
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